In small studios and often single-handedly, they develop the games on their own. Without financial support and free from all dependency on a big video game publisher, indie developers give their creativity free rein. The indie revolution has created a completely new game world. Without money and without market pressures In the German games market, as already in music, film, literature and fashion, these efforts at independence towards the established industry have brought with them a breathe of fresh air: a new, diverse offering, oriented not only to mass taste but also serving niches, has entered into competition with the mainstream. With the open-world game Minecraft at the latest, which appeared in 2011, the indie movement in the games industry really arrived. When World of Goo and Braid saw the light of day in late 2008, independent games first came to the notice of a wider audience. Today independent developers are stirring up the market with small, fine games. Without a budget of millions and the backing of a major publisher, no video game can be a success.
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